Okay, so here's my problem. In this image:
http://i7.photobucket.com/albums/y288/L ... lparoo.jpg[/img]
I'd like the player to be able to walk on the wall auto tile within the circle, but, I do not want them to be able to walk out of the jail cell (the X's) nor be able to enter the cell from the outside.
How can I do this?
-I figured it would be as easy as using 2 separate auto tiles, one with X passage and one with O passage. But then, the auto tiles do not connect to each other properly.
EX: They do this:
http://i7.photobucket.com/albums/y288/L ... dundun.jpg[/img]
-I thought if I put an event on to with "through" checked that the player would be able to walk through it. But that doesn't work either.
So, please help me out. How do I do this? I know I have played others' games and walked into houses with separate rooms divided by this tile and I can walk though them without a problem. Thanks for your time!
http://i7.photobucket.com/albums/y288/L ... lparoo.jpg[/img]
I'd like the player to be able to walk on the wall auto tile within the circle, but, I do not want them to be able to walk out of the jail cell (the X's) nor be able to enter the cell from the outside.
How can I do this?
-I figured it would be as easy as using 2 separate auto tiles, one with X passage and one with O passage. But then, the auto tiles do not connect to each other properly.
EX: They do this:
http://i7.photobucket.com/albums/y288/L ... dundun.jpg[/img]
-I thought if I put an event on to with "through" checked that the player would be able to walk through it. But that doesn't work either.
So, please help me out. How do I do this? I know I have played others' games and walked into houses with separate rooms divided by this tile and I can walk though them without a problem. Thanks for your time!