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Passability Not Working in XP Help!

Im only using the MOG animated title screen script, thats the only thing I've changed but for some reason none of my passabilities are working on more map... anyone else have this problem or know how to fix it?It's only happening on one map though... its really weirds :crazy:
 

Lycosa

Member

There are two possibilities:
Either you put a transparent passable tile in a layer above and didn`t notice (try re-mapping the upper two layers) or it`s a bug. I`ve seen this before, and the only solution seems to be that you delete the whole map and create a new one (you can probably just paste the old in a new map).
 
I have had this problem when switching tilesets.

For instance if I was making Map A with the grasslands tileset and decided I would rather use the mountains I would open up the map properties and change the tileset. Then even though in the subscreen the tileset would have unpassable tiles I could just walk over everything. This happened on every map I had previously made using that tileset as well as all the ones I created thereafter.

The only solution I found was to delete all the maps I had made with that tileset and remake them using a different tileset. Usually just an exact duplicate that I recreated in a different slot. Its a pain in the tookus but thats the only solution I could find. I have never had good luck copy and pasting when it comes to maps. It almost always has messed passability or something else up. So copy and paste with caution. When in doubt recreate it.
 

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