Edit: I actually figured out that it was one of my scripts that is looping that is preventing my parallel events from running, how do i allow parallel events to continue running even if a script is looping. Is there a command for that?
I've done this so many times and this is the first time i have ever run into this type of problem. I have a parallel event running on a map which checks for user input. In that event i'm doing a Button input processing command. (not a key condition check). Then in a conditional branch im checking to see if the button input processing variable is equal to 13 (enter). If it is equal to 13 (a.k.a enter is pressed) then i have it turn on a switch which is supposed to activate another parallel process event which deals with input processing. The problem is that for some reason the 2nd parallel process in not getting activated when it should be. Here is what is in my events.
Event: 001: set to parallel process, runs as soon as map loads (no switch conditions)
contional branch: switch: [0001]: 2nd parallel event == off
Button Input Processing: [0049: Var: Keyboard Input]
conditional branch: [0049: Var: Keyboard Input] == 13
control switches: [0001]: 2nd parallel event = on
branch end
branch end
Event: 002: set to parallel process, switch condition: 2nd parallel event
play se: "hello"
conditional branch: if left key is pressed
do something......
branch end
So my issue is that for whatever reason event 002 never starts up when i hit enter, why? I even played a sound effect in event: 001 when enter code was pressed to make sure "13" is the right code and the sound played. I've done this a bunch of times and its the first time i've run into this. Any ideas?
I've done this so many times and this is the first time i have ever run into this type of problem. I have a parallel event running on a map which checks for user input. In that event i'm doing a Button input processing command. (not a key condition check). Then in a conditional branch im checking to see if the button input processing variable is equal to 13 (enter). If it is equal to 13 (a.k.a enter is pressed) then i have it turn on a switch which is supposed to activate another parallel process event which deals with input processing. The problem is that for some reason the 2nd parallel process in not getting activated when it should be. Here is what is in my events.
Event: 001: set to parallel process, runs as soon as map loads (no switch conditions)
contional branch: switch: [0001]: 2nd parallel event == off
Button Input Processing: [0049: Var: Keyboard Input]
conditional branch: [0049: Var: Keyboard Input] == 13
control switches: [0001]: 2nd parallel event = on
branch end
branch end
Event: 002: set to parallel process, switch condition: 2nd parallel event
play se: "hello"
conditional branch: if left key is pressed
do something......
branch end
So my issue is that for whatever reason event 002 never starts up when i hit enter, why? I even played a sound effect in event: 001 when enter code was pressed to make sure "13" is the right code and the sound played. I've done this a bunch of times and its the first time i've run into this. Any ideas?