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P o K e M o N !!!! H e L p !

So, Im Pretty Noob And Beginner Of These Things...Im Making Pokemon Game On RPG Maker XP!
And I Have Problem:

-How I Do Battle Against Like. Team AQUA Member? !!

Please Help....!! : )
I Know That U Can Do It, And Know How To Do It!!!

S O ! H E L P ! M E !
 
well your not being very specific. Are you using Poccils starter kit. If you are, I suggest you read the notes that he gives you, as they give you the answer to your question.
 
becoolioman":2d107ktk said:
well your not being very specific. Are you using Poccils starter kit. If you are, I suggest you read the notes that he gives you, as they give you the answer to your question.

Im Not Sure What Im Using...Somebody Just Said: My Versio Of Pokemon Kit..And I Download That..Its GREAT! Map R Ready, But In Maps R No People...U Can Do All..Only In Couple Important Houses Have People... : ) But Here Is Not TUT For That..SO.... Can U Help?
 
the english pokemon starter kits aren't exactly for uber-noobs. especially if english is not you're favorite language....
try this:

create an event.
choose a team aqua graphic for that event.
set it to action button trigger.
let it say "Time for battle, you noob!"
and start battle processing event.
done.
 
its not that easy Atlas Wing, especally in the POcill's Starter kit. There are comment and scripting things you have to fill out before you can actually battle. Its not a simple as, execute battle. :)
 
~Atlaswing~":25qdkwvj said:
the english pokemon starter kits aren't exactly for uber-noobs. especially if english is not you're favorite language....
try this:

create an event.
choose a team aqua graphic for that event.
set it to action button trigger.
let it say "Time for battle, you noob!"
and start battle processing event.
done.

First: English Is Cool Language And I Love it...
Second: That Battle Processing Event Is That My Problem :D
 
lolz, japanese language is cool.

setup troops in your database first (PRESS f9 and click TROOPS on the top tabs)

in an event page, double click a line (the part where there is a "@>")
a window will show up, go to the third tab (yes, look at the top of that window that just popped up)
then you will see, one of the buttons saying "BATTLE PROCESSING..."
click that and select which you are fighting.
 
Again Atlas wing, if he is using the POKEMON STARTER KIT, its not that easy. Like I said before, It would be easier if you sent me your project, as I can see what I am doing and whatnot. :)

~Atlaswing~":11apqcrc said:
lolz, japanese language is cool
lo, Im going to take a wild guess her, but I think he speak Finnish. :D
 

Wichu

Member

Have a look at the example trainer events; you should be able to see how the battle is done.

But if you want to add a new trainer, you should use the Visual Editor (the editor.exe file). From there, select Add Trainer, and choose their Pokémon. In the game, make a new event, and add this event command:
Conditional Branch: Script: pbTrainerBattle(PBTrainers::TEAMAQUA_Grunt,"Grunt",_INTL("I lost?"),false,0)
Replace TEAMAQUA_Grunt with the trainer type of the trainer, "Grunt" with their name, "I lost?" with what you want them to say after the battle, and 0 with the battle ID (needed if you make multiple trainers with the same name, such as grunts).
 

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