Kain Nobel
Member
Good day everybody!
The other day I nearly finished my Config system for my CMS when I had an interesting idea, I'm not sure exactly how to go about it though. Obviously, Config settings can be saved to your Save files through Scene's Title, Save and Load the standard way we do, but thats when you're saving the entire game. Well, this is what I'm wanting to do...
How would I open a standard Save file, and update the data of just one certain object within? For instance, all things related to the games configuration is stored/accessed via the ($game_config a/k/a CMS::Config class), how would I be able to tell my Save file "Open 'Save01' and overwrite '$game_config' only!"?
Reason I'm needing this is because when you exit from Scene_Config, you're asked to save your Config settings... I don't want to save the entire game session, I just want to update the info in $game_config within a previously created Save file. Whenever this file is loaded later, the player will start off wherever they did their last *real* save with whatever config settings they set independant of that last save. I hope you understand, thanks.
The other day I nearly finished my Config system for my CMS when I had an interesting idea, I'm not sure exactly how to go about it though. Obviously, Config settings can be saved to your Save files through Scene's Title, Save and Load the standard way we do, but thats when you're saving the entire game. Well, this is what I'm wanting to do...
How would I open a standard Save file, and update the data of just one certain object within? For instance, all things related to the games configuration is stored/accessed via the ($game_config a/k/a CMS::Config class), how would I be able to tell my Save file "Open 'Save01' and overwrite '$game_config' only!"?
Reason I'm needing this is because when you exit from Scene_Config, you're asked to save your Config settings... I don't want to save the entire game session, I just want to update the info in $game_config within a previously created Save file. Whenever this file is loaded later, the player will start off wherever they did their last *real* save with whatever config settings they set independant of that last save. I hope you understand, thanks.