guitarshredderj
Member
How would you go about making an options menu without a script, but with events? For example, in my game, I want is so that when you select "Options Menu" on the title screen, it takes you to it's own map, where you can change text speed, font type,sounds, and are all controlled by events.
Does this make sense and can it be done?
Does this make sense and can it be done?