Hi, I'm after a quick tip for vx ace (I've just started using it yesterday as I usually run xp)
I'm using a rather large sprite for a side scrolling game that I'm working on as a side project.
however due to the sprites large nature, having the sprite positioned in the center of the screen means that I get a little too much floor and not enough of anything else.
what I am after is a tip on how to set the camera to still follow the player, but be offset so that the player is lower down on the screen.
I would just position the character towards the bottom of the map but there will be parts of this game where you descend so that wont work properly.
any help on this matter would be much appreciated.
thanks.
I'm using a rather large sprite for a side scrolling game that I'm working on as a side project.
however due to the sprites large nature, having the sprite positioned in the center of the screen means that I get a little too much floor and not enough of anything else.
what I am after is a tip on how to set the camera to still follow the player, but be offset so that the player is lower down on the screen.
I would just position the character towards the bottom of the map but there will be parts of this game where you descend so that wont work properly.
any help on this matter would be much appreciated.
thanks.