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NeoQuest 2

Would any1 like to help with a NeoQuest 2 remake? I would like to make it with 3 or more different difficulties. Also, adding more content would be nice. Later, I might like to make an original neoquest, then a neoquest 3. To see what this game would be like, google "NeoQuest 2 Walkthrough".

Edit: I need help making sprites and making a skill points system.
 
wait...so you are just asking people to make a game for you then??? I don't see what you can even do, you are asking for us to do everything...Also, they got rid of the recruitment thread just for this reason. Make a project thread showing people that you actually have plans and that you are determined to finish, then you might get some support...
 
Yeah, step one is Have a Plan.

Step two is Don't Rely on Others for Everything. I mean, sure, ask for help in your weak areas, but learn from their answers.

Asking everybody else to design a game to your specifications is incredibly selfish.

Reading the tutorials and learning more, now-- that's the way to go. And ask for help, but ask for help like "Could someone give me suggestions on how to make this map better," not "I need someone to design my maps for me."

edit: The more so if you're asking for help with a project that you want us to do the work of finding out what kind of thing you want, too. "To find out what it's like, Google it"? Really?
 
Thanks Guys (Semi-Sarcastic). I'll start up on it.... problem is I have trouble making any sprites.... or a skill points system.. if anyone could help in these specific area, that would be great!
 
There's a Resource Requests page for specific requests.

If you mean main-screen Character sprites, while learning how to Frankensprite is very useful, there are a large number of sprite-making sites and programs out there for RMXP. You can do a lot with those.
 
My suggestion. Get a story completely written out on paper before you do anything. If you can't get your ideas organized, you will go no where. I've done this with three different games now. One of them I use for all my resources and such (as I imported many many many things to it), other I use as a demo for people (it's just basic cutscene thing) and the other is me really just working on my mapping and eventing skills. Now, I'm finally getting an actual storyline written, though I'm writing it out entirely like a book. It takes time, but then making the game will be much easier (and if you want to read it, I may be posting it for critique in the Lit Analysis section sometime...) but anyways, my point is. If you get a story, and flesh out your characters, then post it in concept development asking for help there, you will get a lot more support than things that were said earlier in this post. If you get that done, I'd even help you with mapping and such as I've got nothing better to do with my time right now. However, without any of that, I wouldn't even consider it, and neither will anyone else. Hopefully we don't come off too harsh here. We just get a lot of people who just come here asking for this kinda stuff and it gets really annoying.

Hope this helps!
~xgamexfreakx
 

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