This is a simple question and I've found a few topics that came close to answering this for me, but not quite.
I'm trying to make an NPC who wanders around randomly, run to a spot when the player hits action on another fixed event. It's a table, and when the player hits action on the table the NPC is suppose to run to the other side of the table (just one spot, not dependant on where the player is).
I figure this is easy with a script, but I don't know how to do that. I figured out how to set a move route for the NPC when I hit the table, but there are no options to move toward a spot (like an invisible event on the otherside of the table)... only move toward the player.
Please help!
I'm trying to make an NPC who wanders around randomly, run to a spot when the player hits action on another fixed event. It's a table, and when the player hits action on the table the NPC is suppose to run to the other side of the table (just one spot, not dependant on where the player is).
I figure this is easy with a script, but I don't know how to do that. I figured out how to set a move route for the NPC when I hit the table, but there are no options to move toward a spot (like an invisible event on the otherside of the table)... only move toward the player.
Please help!