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Need Disable RTAB

You'd have to rename all the classes that the RTAB script or the other battle system script uses, then put the scene_battle call into an if branch or something, and in the else branch, have it call whatever you renamed scene_battle to in the other script... Lotta work, prolly not worth the effort <.<
 
Be interesting to see what would happen if you put the entire script in a whole conditional...

Code:
if $rtab_is_on

#------------------------------------------------------------
# * End of block
#------------------------------------------------------------

# Real time active battle (RTAB)  Ver 1.16
# Distribution original support URL
# http://members.jcom.home.ne.jp/cogwheel/

class Scene_Battle
  #--------------------------------------------------------------------------
  # * Open instance variable
  #--------------------------------------------------------------------------
  attr_reader   :status_window            # Status Window
   ...
   ...
   ...
   etc.
   ...
   ...
   ...
              ((x + width - i) / (width - 1.0) + (j - y) / (height - 1.0)) / 2
          color = Color.new(red, green, blue, alpha)
          set_pixel(i, j, color)
        end
      end
    end
  end
end

#------------------------------------------------------------
# * End of block
#------------------------------------------------------------
end
'Course, I'm at work so I can't try this... Ne'er even thought about it.

Then again, the request may be simple enough as to 'how to change the system to work like a CTB and have the action wait like the default system. The config section (barely translated) points these features out.
 

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