Hello,
I've been having a little problem with my project lately.
Namely, you can walk on everything. Almost everything that's supposed to be impassable, is passable.
I've triple-checked my tileset settings in the database, and I'm 100% certain it's set up right.
I've re-created an entire map to make sure that I didn't have any blank passable chips on top of my objects, still the same problem.
I've created an event that sets player phasing mode off, didn't work.
Now, there is one solution (although it's far from perfect), which is to make a blank impassable tile and put it on top of all my impassable stuff. However, this is a SHITload of work and since this problem occurs on multiple maps, I really don't want to do it.
So, is there a solution? Or is my project just f*cked?
I've been having a little problem with my project lately.
Namely, you can walk on everything. Almost everything that's supposed to be impassable, is passable.
I've triple-checked my tileset settings in the database, and I'm 100% certain it's set up right.
I've re-created an entire map to make sure that I didn't have any blank passable chips on top of my objects, still the same problem.
I've created an event that sets player phasing mode off, didn't work.
Now, there is one solution (although it's far from perfect), which is to make a blank impassable tile and put it on top of all my impassable stuff. However, this is a SHITload of work and since this problem occurs on multiple maps, I really don't want to do it.
So, is there a solution? Or is my project just f*cked?