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Music continues after battle rather than re-starts

Script Title:
Music continuation after Battle

RMXP or RMVX:
RMXP

Detailed Description:
Alright it's hopefully pretty simple and will work with most custom battle and victory scripts but what I'm looking for is a script that when you enter a battle, the music on the Scene_Map is paused and then continues once the battle has ended and you return to the map. Right now the standard in an RMXP game is that when you are walking along and a random encounter or even boss battle happens, the music on the map stops and then starts again from the beginning once you return to the map. Instead of it restarting, does anyone know of a way, or have a script, or can make a script that makes sure than when you go back the map the audio continues from where it was left off before you entered the battle.

My reason for this script is that often you have some great music in a scene and then the battles comes in and it never gets to the really good parts of the music.

Screen shots:
This is an audio thing so it's not really relevant.

Other Scripts I am using (in order):
I couldn't possibly list all the scripts because they're too numerous and I'm not using the right computer for that and won't for sometime.

Right now my battle system is Paradog's CTB and I think it's his victory screen script too.
 

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