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Multi-Equip Erroring

---------------------------
Saving Grace
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Script 'Game_Actor' line 17: NoMethodError occurred.

undefined method `kind=' for nil:NilClass
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OK
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I copy/pasted each script and put it into my project just as it is. The only other things I have installed are SDK (taken from Multi Equip Demo), Scene_Credits and UMS.

Any idea what causes this error?
 
This is the exact problem I am having.

SDK, animated gradient, bestiary, ultimate quest log, reflections and shadows, 8dir movement, actor train, and the tibuda CMS system, which should be compatible with multi equip if I read it right

I'm not a scripter at all, though I can usually figure out what's causing the problem, and I have no idea in this case.
 
Code:
  #--------------------------------------------------------------------------
  # * Armor_Types
  #   syntax - armor_id = (kind - 1)
  #--------------------------------------------------------------------------
  Armor_Types = {33 => 4
  }

remove the 33 => 4 from here

Please make sure you configure setup correctly before asking questions :-/
 
If I'd known I'd not configured setup correctly, I wouldn't have had a question. lol I just didn't realize it. Thanks for pointing it out but I also realized it's SDK and I'm not using SDK so I found another script that's non-SDK to use.

Props on this script tho, because it was so what I needed, if UMS were SDK I'd have swapped to SDK just to use this script!
 
hmm I'll see what I can do but If I remember pasting this below the UMS gets it to work

Code:
class Window_Message
  #--------------------------------------------------------------------------
  # * Disable Update
  #--------------------------------------------------------------------------
  def disable_update?
    return $scene.is_a?(Scene_Map)
  end
end
 

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