Hi. I posted this already as a response to Mr.Mo's Neo ABS topic, but I thought I should repost it since it's actually quite the large question, and it seemed like it might just need it's own topic. (If this is in the wrong place, or shouldn't be here at all, feel free to let me know/delete it without letting me know. XD Thanks)
I'm trying to make a game based on stealth, with many different hide skills, steal skills, and sneak attacks. I'm using this ABS due to it's immense awesomeness (obviously) and it's ability to have allies (Street peasants can help you fight off guards if you've got the reputation. ; D ) I know nothing about scripting... yet. And I'm having a tough time figuring out how to get an enemy to ignore the player when he's "hidden." I'm using a switch for hide spots and such (right now I'm trying to use the old Splinter Cell "splits" between two walls trick.) And it works great except the enemy keeps attacking instead of walking underneath me like he should. He's able to, because if I take 0 out of the hategroup he walks right past and continues his custom route. At the moment I'm using two tabs on his event, and the second tab has a conditional switch "hiding". This event, I've changed the comments so that he only attacks if he's attacked. (And yes, the hide spot does flip the hiding switch, and flips it back when the hide time runs out).
Any better suggestions? I'm thinking that the first comments aren't overwritten when the tab changes. Or maybe the script doesn't read the second tab? Yikes. I'd love to figure this out.
And if anyone else has any suggestions for stealing or sneak attacks (backstab, pounce, and a disguised attack that breaks the disguise) please pm me. I know this game has great potential. The ABS is the most difficult part for the my non-scripting brain.
Thank you.
I'm trying to make a game based on stealth, with many different hide skills, steal skills, and sneak attacks. I'm using this ABS due to it's immense awesomeness (obviously) and it's ability to have allies (Street peasants can help you fight off guards if you've got the reputation. ; D ) I know nothing about scripting... yet. And I'm having a tough time figuring out how to get an enemy to ignore the player when he's "hidden." I'm using a switch for hide spots and such (right now I'm trying to use the old Splinter Cell "splits" between two walls trick.) And it works great except the enemy keeps attacking instead of walking underneath me like he should. He's able to, because if I take 0 out of the hategroup he walks right past and continues his custom route. At the moment I'm using two tabs on his event, and the second tab has a conditional switch "hiding". This event, I've changed the comments so that he only attacks if he's attacked. (And yes, the hide spot does flip the hiding switch, and flips it back when the hide time runs out).
Any better suggestions? I'm thinking that the first comments aren't overwritten when the tab changes. Or maybe the script doesn't read the second tab? Yikes. I'd love to figure this out.
And if anyone else has any suggestions for stealing or sneak attacks (backstab, pounce, and a disguised attack that breaks the disguise) please pm me. I know this game has great potential. The ABS is the most difficult part for the my non-scripting brain.
Thank you.