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I don't believe you can tricker. I believe the player's move_speed is based on an integer value rather than a floating point number. You might want to look into pixel movement if you really want that kind of movement. But I reserve the right to call on the disclaimer of ignorance.
Good luck Tricker. Hopefully someone who knows more about it can help you rather than discourage. :thumb:
Just for my own personal knowledge and clarification does the 3.5 actually affect the movement as expected. Like is it possible to have the player move 0.1?
NM I'll check it myself.
Rofl, he moves like an ant. Okay question answered.
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