You know those little 2d Zelda puzzles? There was one that I still fail to incorporate.
You are on a semi-small platform that is moving, and it passes by another moving platform, and you must walk onto it. Well, I can't seem to get the character to move with te platform automatically as if he's standing on it. I can have it so I move event him but them he gets stuck and I can't control him to get to the other platform. The tiles move from under him.
Also, I can't do it unless I have the floor under him walkable...which makes the whole puzzle pointless. If I don't, he'll just get stuck inside the impassible floor.
I want it so that if he steps off the platform, he'll fall down one floor/map. I cn do this with you know, events being the holes (still have the problem on him not moving with platform though) and have them move but I really want the platform moving instead. has anyone been able to accomplish this?
You are on a semi-small platform that is moving, and it passes by another moving platform, and you must walk onto it. Well, I can't seem to get the character to move with te platform automatically as if he's standing on it. I can have it so I move event him but them he gets stuck and I can't control him to get to the other platform. The tiles move from under him.
Also, I can't do it unless I have the floor under him walkable...which makes the whole puzzle pointless. If I don't, he'll just get stuck inside the impassible floor.
I want it so that if he steps off the platform, he'll fall down one floor/map. I cn do this with you know, events being the holes (still have the problem on him not moving with platform though) and have them move but I really want the platform moving instead. has anyone been able to accomplish this?