LegacyComplete
Member
ok its prolly been done but hear me out.
Is it possible to make a script, that when u start a new game, it asks you what difficulty you want, and depending on what you choose, it effects all the monsters stats... this is specific to what im looking for:
Easy - All Monster Stats multiplied by 0.75
Normal - All Monster Stats multiplied by 1 (no difference to monsters)
Hard - All Monster Stats multiplied by 1.5
Expert - All Monster Stats multiplied by 2
Insane - All Monster Stats multiplied by 3
its a really basic concept, basically, all the difficulty level change does, is change how strong the enemies are, nothing more.
Is it possible to make a script, that when u start a new game, it asks you what difficulty you want, and depending on what you choose, it effects all the monsters stats... this is specific to what im looking for:
Easy - All Monster Stats multiplied by 0.75
Normal - All Monster Stats multiplied by 1 (no difference to monsters)
Hard - All Monster Stats multiplied by 1.5
Expert - All Monster Stats multiplied by 2
Insane - All Monster Stats multiplied by 3
its a really basic concept, basically, all the difficulty level change does, is change how strong the enemies are, nothing more.