sixtyandaquarter
Member
Hey peoples, how are your collective day(s) going?
What I'm looking for is a script for VX that will do the following:
List items as pictures that measure 160x30, in rows of three as in the following mock up:
http://sixty.rhinocap.net/itemmockup.png[/img]
Although I think I made a mistake in the mock up. The width between the items (which would replace the black bars in this mock up) should be 10 inches thick (both from the ones below/above them, and to either side).
There are exactly 25 items, so no need for more (unless you really wanted to or it was that much easier)
The 2nd part of this request is I want to remove all other menus. That is to say, I do not want it so that if you hit esc or x or any other button you will go to the main menu. Hitting esc/x (the menu button) should go directly to this, and hitting it again should go directly back to the game. This is more imperative then the earlier mentioned item set up actually :x
(because I've seen scripts that tried something like this - but all had that problem).
However the save menu should still be able to work, but only from being called via events.
Lastly if possible the blue part should be clear, I don't think that would be difficult but if it is then leaving it as the window skin is perfectly fine.
God I hate making two script requests so close to each other, usually I'd actually wait a week or two - but then again maybe that's why I don't get things done lol.
What I'm looking for is a script for VX that will do the following:
List items as pictures that measure 160x30, in rows of three as in the following mock up:
http://sixty.rhinocap.net/itemmockup.png[/img]
Although I think I made a mistake in the mock up. The width between the items (which would replace the black bars in this mock up) should be 10 inches thick (both from the ones below/above them, and to either side).
There are exactly 25 items, so no need for more (unless you really wanted to or it was that much easier)
The 2nd part of this request is I want to remove all other menus. That is to say, I do not want it so that if you hit esc or x or any other button you will go to the main menu. Hitting esc/x (the menu button) should go directly to this, and hitting it again should go directly back to the game. This is more imperative then the earlier mentioned item set up actually :x
(because I've seen scripts that tried something like this - but all had that problem).
However the save menu should still be able to work, but only from being called via events.
Lastly if possible the blue part should be clear, I don't think that would be difficult but if it is then leaving it as the window skin is perfectly fine.
God I hate making two script requests so close to each other, usually I'd actually wait a week or two - but then again maybe that's why I don't get things done lol.