What do you think about mixing sprite styles? I'm not saying having one average NPC be kaizer (or in my case, RO) and another right next to him being RTP. I'm talking about in the case of monsters, who you want to look big and strong. Here's an example of what I mean (It's a rush map):
http://img.photobucket.com/albums/v253/ ... mple45.png[/IMG]
or in battle:
http://img.photobucket.com/albums/v253/ ... pleinb.png[/IMG]
What do you think? Personally, I don't mind it. I might be doing that in my game, but on a strictly <b>no human/humanoid</b> policy, as I don't want creatures of the same species to be in different style (Thus, human enemies or enemies in the RTP I want to use will also be used)
http://img.photobucket.com/albums/v253/ ... mple45.png[/IMG]
or in battle:
http://img.photobucket.com/albums/v253/ ... pleinb.png[/IMG]
What do you think? Personally, I don't mind it. I might be doing that in my game, but on a strictly <b>no human/humanoid</b> policy, as I don't want creatures of the same species to be in different style (Thus, human enemies or enemies in the RTP I want to use will also be used)