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Minor Resurrection After Battle

Something I've found annoying is the default system in RMXP where if one of your party members falls in battle, after the battle they remain dead with 0 HP. Which means until you use an item to resurrect them they are useless.

Now how might I be able to fix it so after the battle the party members that are dead are immediately resurrected with only 1 HP; this way the player can simply use a health potion, which the player is more likely to have more of, rather than use a resurrection item (which I'm of the general opinion should be limited to in-battle only).

Would I ultimately do better tweaking the already existing RGSS or would I be better off implementing a new script, so as to not mess with the default settings?

I came here because I thought the latter might be better, if anyone could help I'd be thankful.

-Jon
 
This is actually really easy to do (and I didn't expect this easy method to work, but I just went and tested it)

All you have to do, is go into States, go to Knockout, click "Release at the end of battle". That's it, nice and simple. :)
 

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