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Minkoff RTAB issue

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I'm guessing this has something to do with the "@result_window" and the "Window_BattleResult"
I just had a quick peek on the code and it doesn't seem to be in the loop, its just drawn once and doesn't update itself... so I think you should make a "redraw" method in that class and include it on teh loop or something like that..
 
Well, I might be able to help, but you should gimme the full script first, I cant see no "Window_BattleResult" class in that code... unless it's the same as the one that comes with the engine ? I can't check on it right now, I don't have RMXP installed here, so you should post that as well ^_^"
 
oh ? I can't see it there, there's Battlestatus, BattleDetails, ActorStatus... but there's no BattleResult...
oh well, like I said, I dont have RMXP on this comp , so I can't help unless someone posts the Window_BattleResult ...

Edit : That fixes it "@status_window.update"
 
I am, yeah, but they were all designed to work with this one. At least that what it looks like.

Edit: I think I figured out which one was causing the issue, it was Minkoff's Large Party script. Not sure if you are familiar with it, but I imagine there is a way to make this work with it. Have any ideas? Should I post the scripts?

Edit 2: Figured it out again. I went thru some of the code and realized he had said to remove some of the data for it to work with RTAB. All good now. Thanks for your help!
 
I'm actually heading to bed now, but if you want, it would make my time helping you out a lot shorter if I didn't need to search for the script(s). And I believe it's Fomar's LargeParty script.

EDIT: Nevermind. Glad you figured it out. Reported for closing.
 
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