Hey,
I have a question about how I should organize my maps.
When in games there are cutscenes, they use normal maps but have a different event or more people / such. In these cases you can't just make and autorun event that runs when a switch is on for the cutscene. You'll probably end up making a duplicate of the map for that cutscene.
But in my game, alot of cutscenes take place on the same maps, and this is the case for alot of them. What should I do? Make a new map for each cutscene? Wouldn't that get too big in file size?
:S
Action
I have a question about how I should organize my maps.
When in games there are cutscenes, they use normal maps but have a different event or more people / such. In these cases you can't just make and autorun event that runs when a switch is on for the cutscene. You'll probably end up making a duplicate of the map for that cutscene.
But in my game, alot of cutscenes take place on the same maps, and this is the case for alot of them. What should I do? Make a new map for each cutscene? Wouldn't that get too big in file size?
:S
Action