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Mapping Problem with RMVX

Hello!  :wink:

I'm new to this forum and I got in because I heard it was the best forum of RM around! I'm not new to RPG Maker, and I am quite used to working with RPG Maker VX.

Nother-the-less, I present you here, a problem with the mapping I have. I'm trying to create a city, in a DragonQuest style, which has basically the walls around the house and you don't need to change maps to go inside the house, it's all in one. My problem is with the door. Imagine, you open this door to a house, you give one step further and you can't walk more, because the wall that your supposed to pass bellow is actually in front of you! Like, I make the door event and the roof grafic up it, so, the character cannot pass.

Is there any way on which the character can pass with the wall being upwards the hero?

Thanks in advance!

NunoAle.
 

khmp

Sponsor

Create a charset with a picture that looks like the building blocks of the town. Than you can create an event using the the above image as the graphic. But I don't know if there is an easier way to do it seeing as how Tileset A can't be used in an event.

Good luck with it NunoAle! :thumb:
 

Nachos

Sponsor

maybe you should make the map normally, and the roof make it with events and add this:

Code:
@Conditional branch: [001] == ON
 @Change graphic = None
  @SetMoveRute: ThroughtON

 @Else
 

And in the door you should trun the switch [001]

so wehn you etner the door, the roof event dissapear,
 

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