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Map scroll event: resolved

    is it possible to, after a map scroll, have it jump back to the original view? or would it have to scroll back
down?
  I need this for a part in my game where a character looks up the side of a mountain-it doesnt seem practical to scroll back down after that, i want it to flash black for a second and show the original view again. ANyone know how i could do this?
 
You could try a simple "Transfer Map: Player's current coordinates, No Fade."

I'm not 100% sure this will work, but it should jump back to the original view. (You can also use fade if you want the screen to turn black a few seconds before jumping.)
 

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