I'd like to decipher th '0' z-coordinate value of the Map.Data array. It doesn't seems to simply give the Tile ID, but something a little more complex.
Also, if you know why the '1' z-coordinate seems to always be 0, don't hesitate...
The '2' z-ccordinate was way too easy :smile:
For those who ask, the idea is to dynamically alter the map via the $game_map.data array.
Also, if you know why the '1' z-coordinate seems to always be 0, don't hesitate...
The '2' z-ccordinate was way too easy :smile:
For those who ask, the idea is to dynamically alter the map via the $game_map.data array.