Dude don't make me quote the thing you said back at your
script. You're being a bit hipocritical here.
It's made so it will simplify insertion. And that module takes small amount of memory and it's good to be written like that for people who aren't scripters if oblivia knows around scripting she would've changed that already. If she doesn't it's not a big deal at all, I don't even think it will impact performance. :smile:
But anyways your opinion is good, oblivia if you feel like changing it then change it. :smile:
[rgss]
#================================================
# Map as Title Screen [RMVX]
#================================================
# by Drago del Fato
#================================================
class Scene_Title < Scene_Base
def create_title_graphic
$game_map.setup(X) # < - Put the id number instead of X
@sprite = Spriteset_Map.new
end
def dispose_title_graphic
@sprite.dispose
end
# If you don't want your map to be updated remove the lines below
alias d_update :update
def update
d_update
@sprite.update
end
# End of Map Update
end
[/rgss]