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Looting Script?

Hello Rmxp users.

Today I was playing "The Elder Scrolls 4:Oblivion" game for the PS3.
I realized the looting system they had was actually cool and wanted it in my project I am working on.

What is a looting system? (If some don't know what it is)
Its when you kill a hostile (doesn't have to be an enemy, it can be anything you kill) and you can see what its carrying to take from it in a different window.

What it looks like
http://img316.imageshack.us/img316/4205/oblivion2006090618274453ah4.jpg[/img](This picture is actually the inventory of your character, but its like that but its the enemies inventory your taking from)
If anyone knows a script or similar one to it, can someone please help me out.  :thumb: Thanks a head of time..
 

ikos

Member

Hmm, maybe you could try this. When you defeat an enemy, have an event of the downed enemy (you're going to need "dead" sprites). Set the event to action button activation and show choices of the various items it has. When the player accepts a choice, make a switch to remove that choice from the previous choices and add the item to inventory. Think of it as advanced chests. Hope that made even the slightest lick of sense, mate. ~Cheers

Ikos out. :thumb:
 

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