Okay.... I need to know how this is done! How exactly are audio files "tagged" to loop at *specific* points in the file? Is it done inside the file itself or is the game told using a script to loop at that point? And how do you do it? I'm pretty new and I want to add music of my own. In most games, there's usually that first segment of the song that is played but is never played again during the time the song is executed. Only a portion of the song is repeated. But, when I import custom music into rmxp, the WHOLE song is played and automatically looped to the beginning. I want it to loop to a certain point.