I'm not exactly requesting that a script be made, but I need some help.
My game is going to have only one man in it. No party members, just one guy. I don't want random encounters in my game. The way it's going to work is that you'll be walking around and you'll see the enemies walking around. Some enemies are passive (they don't attack you) and some are aggressive (they will chase you). When an enemy makes contact with you, you battle them. I don't want a screen transition into the crappy looking default system. I want the character to be standing there on the map, where he made contact with the enemy. Then it would work like a regular battle, turn based, only no transition into a random encounter.
There's so many battle system scripts on here that it's hard for me to find what I need. I need it to be focused on a one-man party, or easily customizable to make it one-man oriented. I have pretty much zero knowledge in Ruby and everything, so I'm a noob. Can anyone hook me up with a script that fills my needs and explain to me how to use it? Thank you!
My game is going to have only one man in it. No party members, just one guy. I don't want random encounters in my game. The way it's going to work is that you'll be walking around and you'll see the enemies walking around. Some enemies are passive (they don't attack you) and some are aggressive (they will chase you). When an enemy makes contact with you, you battle them. I don't want a screen transition into the crappy looking default system. I want the character to be standing there on the map, where he made contact with the enemy. Then it would work like a regular battle, turn based, only no transition into a random encounter.
There's so many battle system scripts on here that it's hard for me to find what I need. I need it to be focused on a one-man party, or easily customizable to make it one-man oriented. I have pretty much zero knowledge in Ruby and everything, so I'm a noob. Can anyone hook me up with a script that fills my needs and explain to me how to use it? Thank you!