Well, Trickster and SephirothSpawn, while I was posting in the support abilities topic, I realized that adding longer arrays could be possible with your way of scripting. Like the way you added abilities.rxdata and battlecommands.rxdata in the Advanced Battle Commands and Support Abilities scripts.
If you were to make an items2.rxdata, skills2.rxdata, etc. you could make an unlimited amount of skills, items, weapons, and armors, maybe even more. I've really been wanting to go over the 999 limit for all of these, and I think by adding new files that continue the arrays could make this very possible, with the parameters being the variance, attack power, common event id, animations ids, element ids, etc.
There might be a reason this wouldn't work, but I just thought of it while posting in the support abilities script topic.
If you were to make an items2.rxdata, skills2.rxdata, etc. you could make an unlimited amount of skills, items, weapons, and armors, maybe even more. I've really been wanting to go over the 999 limit for all of these, and I think by adding new files that continue the arrays could make this very possible, with the parameters being the variance, attack power, common event id, animations ids, element ids, etc.
There might be a reason this wouldn't work, but I just thought of it while posting in the support abilities script topic.