is there a way to script a zelda kind of script where when you are facing an object (A liftable object) and press a button, the event will "fly" up and the character will change to a lifting animation much like the legend of zelda.
and when you're holding the object and press the "lift" button again, the hero will put down the object, and if you press the lift button + arrow key, the hero will throw the object to the corresponding dirrection of the buttonpress, And i have tryed this with events but it's really hard making every single sprite for every object,
so the lifting script would work exactly as most zelda 2d games, thanks for the help! :wink:
and when you're holding the object and press the "lift" button again, the hero will put down the object, and if you press the lift button + arrow key, the hero will throw the object to the corresponding dirrection of the buttonpress, And i have tryed this with events but it's really hard making every single sprite for every object,
so the lifting script would work exactly as most zelda 2d games, thanks for the help! :wink: