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Label, Jump to Label, and Comment

I've been using RPG maker for about a year and a half, and I have yet to figure out the exact function of these three event commands. Could someone enlighten me, please?
 
A label is something you use if you want an event to loop or something.  It might look like this:
Code:
>@Label:Hi
>@Text=Hi, how are you?
>@Choices= "good", "bad", "could you repeat that?"
    >@"Good"=Text: Thats good.
    >@"Bad"=Text: That sucks.
    >@"could you repeat that?"="jump to label Hi
After jump to label it goes up to the Label "hi" and just starts from there.

I think comments are just if you need to remember something on that event, I could be wrong though.
 
Comments are also used for a myriad of scripts, in order to detect additional information from events.
But that's beyond their regular use, so what Actingman said is basically all you need to know.
 

Kraft

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Comments are basically reminders that you can put that will not effect anything that is in the event unless you are using a script that requires comments.

They are just there to make the really long events easier to navigate, and to remember what does what.
 

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