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Item Types

Im looking for a script that can add a name in front of an item and add stats, like a rarity. -_- its kind of hard to tell you let me explain.

Lets use an item "sword".

when a monster drops an item, the item sword can become one of the 4 raritys.

*monster dies*
* I get sword*
I can get either a rare sword a super sword or a magic sword.

rare is easy to get
super rare is harder
and magic is hardest.

get what i mean?

Its like opening up a yu-gi-oh booster pack of cards then getting a rare card, but that card is also a super rare card. *_* i hope somone understands, i saw one a long time ago on here but i cant find it! hope its not deleted.
 

Ritios

Member

souldragon19;182224 said:
Im looking for a script that can add a name in front of an item and add stats, like a rarity. -_- its kind of hard to tell you let me explain.

Lets use an item "sword".

when a monster drops an item, the item sword can become one of the 4 raritys.

*monster dies*
* I get sword*
I can get either a rare sword a super sword or a magic sword.

rare is easy to get
super rare is harder
and magic is hardest.

get what i mean?

Its like opening up a yu-gi-oh booster pack of cards then getting a rare card, but that card is also a super rare card. *_* i hope somone understands, i saw one a long time ago on here but i cant find it! hope its not deleted.


Heheh... One way to do this is to make three variation of the item... (Rare) Sword (Super) Sword and (Magic) Sword. Add different Stats to each, like give +1-100 Attack between the three. And set the monster to drop them at very low/high rates.

EDIT: Heheh... You might wanna switch the monster drop rate into a variable based event on the defeat of the troupe.':|
 

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