I'm new at RMXP. Is there an easy way to make it so that whenever a character equips a certain accessory, her max SP will be either be reduced to one fifth, or to twice her current level (whichever is higher). I tried a simple (ha ha) script using a "while" and "until" loop, but I don't think I know how to use $game_actors correctly. Also, I think this can be done just using events--although I'm not adverse to scripting.
Any ideas?
Any ideas?