so i wanted an item that could change whatever actor equiped it into a different class, so i set up a simple common event that said: if actor 1 equiped weapon: X, then change actor 1's class to: class X.
it didnt work. i tried it with trigger: "none" AND "parallel process," neither worked.
can someone help me set this up or show me how? thanks :]
it didnt work. i tried it with trigger: "none" AND "parallel process," neither worked.
can someone help me set this up or show me how? thanks :]