Can someone help me with this item menu?
Topic is here
Could you guys find a way to check if the item menu is full, so before the hero gets an item there comes some kind of conditional branch (wich checks the item menu, if it's full you can come back later and still get the item...)
Topic is here
Could you guys find a way to check if the item menu is full, so before the hero gets an item there comes some kind of conditional branch (wich checks the item menu, if it's full you can come back later and still get the item...)