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Is there a way to...

Make a character kneal
and how do I set somthing (an event) up for when this person does stop knealing an object appears

for axample:

My character starts by walking up to a grave

says some text

kneals

crys

stands and walks away

flower is left on grave

Please be noob friendly I am understanding but not THAT good with the vocab :)
 
It's easy to do with event commands, just set a move route for the character(2nd event page)
let him walk towards the grave and change the graphic to a kneeling one,
use the wait for movement command
use the show message command
then turn on a switch to show the flower and make a new event where you put in the flower with the condition(switch) set to the one you define
and then let him walk away.

I know it's not very detailed but you should better read some tutorials first, to understand all commands then you will be able to figure it out by yourself.

here and definately here!
this one is also good: click
 
Well you need a characterset of the character kneeling, first off. So you will need to edit your character's sprite to that of a kneeling pose. Then from there you make a blank event on the spot on the grave you walk to and start making events (the character talking) in there with the event manager. When the event is done, have the blank event spot over the grave be changed to a flower. I forget what option it is. I think it says "Change Sprite."
 
You'll need to make different animations of your character kneeling and crying, though if he's facing up you won't really see most of it. As for the moving, use Set Move Route and some switches to make stuff appear.
 

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