Is there some way to rig up a method of having two panoramas on one map? Or at least a way to draw a picture BEHIND the game's sprites (would be just as good, if not better.).
I need a moving panorama behind a static BG image, which is actually the 'map'. Obviously the 'map' graphic needs to be behind the game's sprites. By default the images are drawn over the sprites, tho.
I'm on VX, and there's no event processes to fuss with the panoramas, so i'm lost.
I need a moving panorama behind a static BG image, which is actually the 'map'. Obviously the 'map' graphic needs to be behind the game's sprites. By default the images are drawn over the sprites, tho.
I'm on VX, and there's no event processes to fuss with the panoramas, so i'm lost.