GrandDragon
Member
I am using a ring menu script but I'd like to know if there is any way to hide certain menues. An example of what I am talking about. My game when you first begin you will have only the view stats option and quit. After playing a bit the character will find a backpack which enables the items menu, and find some new equipement which gives a brief intro to the equip menu and enables that, an empty journal that will enable the save menu. How would I go about doing that?