Well, yeah. Not entirely what it sounds. But it's in two parts. The second part links to the first part really...
1 - The idea of RMXP not giving full immunity to a status ailment when an enemy has an "F" set for it is kind of irritating. I've heard this asked before, though I could never make sense of the answers (Because I'm not that smart). Thanks to anybody who can give me a good way to do this.
2 - Based from Final Fantasy 10. I'm looking for a way to show an "Immunity" tag above the damage counter, showing that the enemy can't be inflicted with this ailment.
Much appreciation.
~Ruby
1 - The idea of RMXP not giving full immunity to a status ailment when an enemy has an "F" set for it is kind of irritating. I've heard this asked before, though I could never make sense of the answers (Because I'm not that smart). Thanks to anybody who can give me a good way to do this.
2 - Based from Final Fantasy 10. I'm looking for a way to show an "Immunity" tag above the damage counter, showing that the enemy can't be inflicted with this ailment.
Much appreciation.
~Ruby