Could someone make me a script that adds an extra parameter, (I'd prefer for it to be called UP for Ultimate points) that works basically the same way as SP, but is consumed instead of SP by skills of a certain element? (The element I'll be using is Ultimate)
I'd also like the maximum to be directly proportional to the character's level. For now let's say level*10. I'll probably want to change it later though, so I'd appreciate it if you coded and commented it so I'd be able to do so easily.
Also. If it would be easy to do so, I'd like it to increase each time the character takes damage by let's say 10% of the damage dealt (once again I'd appreciated if you commented so I'd be able to change it later if desired). If you can't do that I'll just try messing around with battle events, but if it can be done I'd really appreciate it.
Thanks a lot to whoever attempts this.
I'd also like the maximum to be directly proportional to the character's level. For now let's say level*10. I'll probably want to change it later though, so I'd appreciate it if you coded and commented it so I'd be able to do so easily.
Also. If it would be easy to do so, I'd like it to increase each time the character takes damage by let's say 10% of the damage dealt (once again I'd appreciated if you commented so I'd be able to change it later if desired). If you can't do that I'll just try messing around with battle events, but if it can be done I'd really appreciate it.
Thanks a lot to whoever attempts this.