Yes it's the default timer. I put it countin 3 minutes during which there are fights, but when it reaches zero I leave it as it is. What happens is that all the battles, battles are normal encounters, with the battle system that comes with the game, are automatically interrupted when the timer in the corner is 0:00. I don't want to make the 0:00 disappear from the corner, I just want the battles to happen while the 0:00 is on the corner. It's probably something in the script that tells the game to interrupt battles when the timer is 0:00... Hope you can help me I'm trying to explain the best way I can.