Kain Nobel
Member
Good day everybody!
I need some help, as I've started doing alot of Library development in getting ready for a project I'm starting, I find the scripts for individually LARGE systems spanning different projects. Yes, I put them in different projects for the simplicity of needing space to spread them out class by class, module by module, and easily be able to find/edit parts I need to change in coding.
However, alot of the projects for BIG systems carry over alot of different BASE scripts, such as but not limited to SDK/MACL parts, but also for compatability sake I port over my Menu Syst, Message Syst, Battle Syst, other misc scripts as well at times too. This can be troublesome, as copying all this stuff over between projects can get messy and I need a require tool for it. I have alot of problems with mixing old versions with new versions, with something like this I'd be able to test/prevent version upgrade errors.
Here, I'll show you an example of script libraries, its absolutely overwhelming (and I'm not done...)
In my test bed, I'm wanting it to be nearly completely blank except for the Require script. See how they're branched by spoiler, and its already like "Damn...!", then you open up the spoilers and its like "HOLY SHIT!"! Well thats what I need a common .rsc file for, so I can simply do...
I need to be able to take the most updated versions of each of these systems (from their individual projects), and paste them into this one common Require library, that way I can just test them all on my common Test Bed and require/remove them with a simple "require ???"
I do know that Yeyinde DOES have something for this, but its useless to me without the Yeyinde RSC Editor tool (the download is expired), and I've asked a few users for this for a few months now, nobody has the tool anymore. If Yeyinde's RSC Require script/tool are both still functional, then that is what I'd like to use. If its not, then I only prey that someone will read this request and make a tool for me!
PS : If somebody could create me my own Require tool, with tree docing capability, they'll be extra specially rewarded. I will send you ALL of my work to-date and you're free to use it in your project(s) :thumb:
If not, I'll still send whoever gets me a working RSC Require Editor my project for providing me with it :thumb:
I need some help, as I've started doing alot of Library development in getting ready for a project I'm starting, I find the scripts for individually LARGE systems spanning different projects. Yes, I put them in different projects for the simplicity of needing space to spread them out class by class, module by module, and easily be able to find/edit parts I need to change in coding.
However, alot of the projects for BIG systems carry over alot of different BASE scripts, such as but not limited to SDK/MACL parts, but also for compatability sake I port over my Menu Syst, Message Syst, Battle Syst, other misc scripts as well at times too. This can be troublesome, as copying all this stuff over between projects can get messy and I need a require tool for it. I have alot of problems with mixing old versions with new versions, with something like this I'd be able to test/prevent version upgrade errors.
Here, I'll show you an example of script libraries, its absolutely overwhelming (and I'm not done...)
Default Classes (70, 86 if you Scenes)
..Game objects (23)
..Sprite(set) objects (6)
..Windows (31)
..Arrows (3)
..Interpreter (7)
..Scenes (16)
..Game objects (23)
..Sprite(set) objects (6)
..Windows (31)
..Arrows (3)
..Interpreter (7)
..Scenes (16)
SDK Parts (34 default, 21 by me)
..SDK Part 1 (1 Script)
..SDK Part 2 (12 by default, 6 more new by me)
..SDK Part 3 (16 by default)
..SDK Part 4 (5 by default, 5 more new by me)
..SDK Part 1 (1 Script)
..SDK Part 2 (12 by default, 6 more new by me)
..SDK Part 3 (16 by default)
..SDK Part 4 (5 by default, 5 more new by me)
MACL (70 individual, 12 by me)
..Ruby (15 by default, 4 more new by me)
..RGSS (22 by default, 6 new by me)
..Classes (13 by default)
..Modules (12 by default, 2 by me)
..Systems (8 by default)
..Ruby (15 by default, 4 more new by me)
..RGSS (22 by default, 6 new by me)
..Classes (13 by default)
..Modules (12 by default, 2 by me)
..Systems (8 by default)
CMS Settings
..CMS
..CMS::Audio
..CMS::BarColor
..CMS::Color
..CMS::Windowskin
CMS Scenes
..CMS::Menu
..CMS::Item
..CMS::Skill
..CMS::Equip
..CMS::Bestiary
..CMS::Party
..CMS::File
..CMS::Shop
..CMS::Battle
CMS Windows
..Window_Base
..Window_Selectable
..Window_Command
..Window_Target
..CMS
..CMS::Audio
..CMS::BarColor
..CMS::Color
..CMS::Windowskin
CMS Scenes
..CMS::Menu
..CMS::Item
..CMS::Skill
..CMS::Equip
..CMS::Bestiary
..CMS::Party
..CMS::File
..CMS::Shop
..CMS::Battle
CMS Windows
..Window_Base
..Window_Selectable
..Window_Command
..Window_Target
XMS Parts
..XMS
..Window_Message
..Window_MsgName
..Sprite_MsgFace
..Scene_Map
..Scene_Batle
..XMS
..Window_Message
..Window_MsgName
..Sprite_MsgFace
..Scene_Map
..Scene_Batle
System Objects
..Game_MapLog
..Game_MapLogs
Modified Classes
..Game_Map
..Game_Screen
..Scene_Map
..Scene_Title
..Scene_Save
..Scene_Load
..Game_MapLog
..Game_MapLogs
Modified Classes
..Game_Map
..Game_Screen
..Scene_Map
..Scene_Title
..Scene_Save
..Scene_Load
System Objects
..Game_BattleLog
..Game_BattleLogs
Modified Classes
..Game_Battler
..Game_Actor
..Game_Enemy
..Game_Party
..Game_Troop
..Scene_Battle
..Game_BattleLog
..Game_BattleLogs
Modified Classes
..Game_Battler
..Game_Actor
..Game_Enemy
..Game_Party
..Game_Troop
..Scene_Battle
Add On's Total (51)
..Battle (10)
..Debug (4)
..Character (5)
..Event (2)
..Player (8)
..Map (6)
..HotKey (2)
..Skills (3)
..States (4)
..Systems (8)
..Battle (10)
..Debug (4)
..Character (5)
..Event (2)
..Player (8)
..Map (6)
..HotKey (2)
..Skills (3)
..States (4)
..Systems (8)
In my test bed, I'm wanting it to be nearly completely blank except for the Require script. See how they're branched by spoiler, and its already like "Damn...!", then you open up the spoilers and its like "HOLY SHIT!"! Well thats what I need a common .rsc file for, so I can simply do...
Code:
require "Defaults"
require "SDK"
require "MACL"
require "CMS"
# ...etc.
I need to be able to take the most updated versions of each of these systems (from their individual projects), and paste them into this one common Require library, that way I can just test them all on my common Test Bed and require/remove them with a simple "require ???"
I do know that Yeyinde DOES have something for this, but its useless to me without the Yeyinde RSC Editor tool (the download is expired), and I've asked a few users for this for a few months now, nobody has the tool anymore. If Yeyinde's RSC Require script/tool are both still functional, then that is what I'd like to use. If its not, then I only prey that someone will read this request and make a tool for me!
PS : If somebody could create me my own Require tool, with tree docing capability, they'll be extra specially rewarded. I will send you ALL of my work to-date and you're free to use it in your project(s) :thumb:
If not, I'll still send whoever gets me a working RSC Require Editor my project for providing me with it :thumb: