I'm trying to create an event that allows the player to play the piano. While they can't actually PLAY it, I'm trying to lock the player movement and play a music effect or sound effect until the player presses any button... at which time I want the effect to stop playing that the character to be able to move again.
I'm still no good with scripting so I'm hoping it can be done without that, but so far I'm having trouble getting it to work properly.
As always, any help is very much appreciated.
I'm still no good with scripting so I'm hoping it can be done without that, but so far I'm having trouble getting it to work properly.
As always, any help is very much appreciated.