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Hi. I would like to know if it's possible to display the damage done by a skill AFTER the skill animation ends, the way it is now it displays the damage when the animation starts.
I just made a new project to check if this was actually true, but it showed the damage AFTER my animations... so I don't know what the problem appears to be. Have you added a CBS to your game? If not, have you modified the default battle system?
I'm actually using this Battle system: http://www.rmxp.org/forums/index.php?topic=45777.0
I should have explained in more detail, I meant the damage numbers that appear in the screen, but they only appear with the CBS.