Armor King 108
Member
I was using a stat limit breaking script, and getting characters to level 300 and stuff, and giving characters stats well over 999...
But there's a slight aesthetic problem. The numbers get scrunched together when they pass the normal limits. This isn't particularly urgent as it only affects looks, but I still would like some help in the matter.
What I want to do, is to allow more space for these numbers. Like with how the experience is displayed. The numbers are the same size whether the experience is 50 or 50000. I want this to work out for Level display and stats display on the menu.
I can't figure out how I need to adjust the script to get this to work out.
This is what I mean:
The level number looks funky all scrunched up, and his strength stat looks silly like that as well. How do I fix this?
But there's a slight aesthetic problem. The numbers get scrunched together when they pass the normal limits. This isn't particularly urgent as it only affects looks, but I still would like some help in the matter.
What I want to do, is to allow more space for these numbers. Like with how the experience is displayed. The numbers are the same size whether the experience is 50 or 50000. I want this to work out for Level display and stats display on the menu.
I can't figure out how I need to adjust the script to get this to work out.
This is what I mean:
http://i18.photobucket.com/albums/b142/ArmorKing108/RPG/Rand/3.png[/IMG]
The level number looks funky all scrunched up, and his strength stat looks silly like that as well. How do I fix this?