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How are these sprites?

because of the fact i cant sprite for hell i put two requests in the rescource requests subforum but mostly by my own fault(not adding enough detail) they where never answered. and i needed these sprites to begin on my game so i decided to try and frankensprite and/or recoulor one of the ones i found on the internet. and so i did.
and now im pooped lol.

but what i really want to know is how good are they?

so im asking the wonderful rmxp community to comment my two main characters sprites :D

the main character.
http://i17.photobucket.com/albums/b70/kaos_angel/dreiface2.jpg[/IMG]
http://i17.photobucket.com/albums/b70/k ... review.png[/IMG]

the main female character
http://i17.photobucket.com/albums/b70/kaos_angel/Julieface.jpg[/IMG]
http://i17.photobucket.com/albums/b70/k ... review.png[/IMG]
Note:im not putting up the full sprites because i don't want the stolen :)
 
They are nice, although the fairy is a bit too white.Still they are just recolours from rtp, try adding more details to make them unic.
 
@ Chaosg1 yea your right i should add some stuff to em...just dont know what to add

@lonesight hmm got a point there i might look into that quite soon...
 
all the white on the fairy character makes it hard to make out any real detail; white is a troublesome color to work with, but usually works better in smaller sizes, so your tiny character hides it better than something like a Half Kaizer.
The eyes on the fairy aren't even very visible from the front view, thanks to the white hair overpowering the face. Try decreasing the amount of hair on the face, to make more room for details and bring out the face more.
 
well the reason the fairy is so overpoweringly bight is because shes suposed to be holy. so holy that she slightly glows at times

and as for the red on the guy i kind of wanted an odd hairstyle and eye color and i wanted it to blare out at you because in the begining of the game hes pretty dull cept for the hair and eyes

still havent thought of what i could add to them though chaosg1
 

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