I'm looking for a script that when a certain skill is used then a variable is increased by 1
At the moment it only needs 2 skills in it, but would like the ability to easily add more skills when I've made them
So when the user is in battle and they use the particular skill, the a variable is increased by 1. I would prefer it not to work via the menu if possible
The two skills and their variables
Heal (ID: 1) Variable: (ID) 9
Fire (ID: 2) Variable: (ID) 10
Thanks to anyone who attempts this
PS: I know i could do this using common events, but i would then have 50+ common events, and i think scripting would be easier
At the moment it only needs 2 skills in it, but would like the ability to easily add more skills when I've made them
So when the user is in battle and they use the particular skill, the a variable is increased by 1. I would prefer it not to work via the menu if possible
The two skills and their variables
Heal (ID: 1) Variable: (ID) 9
Fire (ID: 2) Variable: (ID) 10
Thanks to anyone who attempts this
PS: I know i could do this using common events, but i would then have 50+ common events, and i think scripting would be easier