Please click each thumbnail for the full Animated Battler XP, VX, VXAce sheet.
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Actors
Monsters
Bosses
RPG Maker VX Ace, Animated Battlers Scripts
These are now usable with the following Scripts, many thanks goes to the authors of the first Animated Battler VX Ace Scripts:
Victor Engine - Animated Battle - By Victor Sant
Animated Battlers - By Jet
Animated Battlers - By Fomar0153
Animate Enemies - By Rhyme
Also available are compatible Battle Cut-In graphics by Archeia/Nessiah in Archeia's RTP Workshop.
The following are scripts which can be configured to support these battlers in RPG Maker XP and RPG Maker VX:
Minkoff's Animated Battlers Enhanced
Minkoff's Animated Battlers Enhanced VX
SBS Tankentai
ACBS
Animated Battler Graphic Script - By Neon Black
Support
Thanks goes to Ally for creating the first support bar for my RPG Maker VX Ace Animated Battlers:
Code:
[url=http://www.rpgmakervxace.net/index.php?/topic/75-holders-animated-battlers/][img]http://img703.imageshack.us/img703/3272/holders.png[/img][/url]
Sheet Information
1. Idle - Waiting.
2. Defend - Guarding.
3. Woozy - Under status effect. (Also low hp value)
4. Struck - Being hit. (Taking damage)
5. Attack - Striking the target.
6. Item - Using an item.
7. Skill - Using a technique.
8. Magic - Casting a spell.
9. Advance - Moving forward.
10. Retreat - Moving away. (From target or fleeing from battle)
11. Victory - Battle end.
12. Enter - Battle start.
13. Dead - Corpse. (Dead-dood-ded)
14. Credits - Information about the graphic. (Not shown in game)
2. Defend - Guarding.
3. Woozy - Under status effect. (Also low hp value)
4. Struck - Being hit. (Taking damage)
5. Attack - Striking the target.
6. Item - Using an item.
7. Skill - Using a technique.
8. Magic - Casting a spell.
9. Advance - Moving forward.
10. Retreat - Moving away. (From target or fleeing from battle)
11. Victory - Battle end.
12. Enter - Battle start.
13. Dead - Corpse. (Dead-dood-ded)
14. Credits - Information about the graphic. (Not shown in game)
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