Showkaizer
Member
Hey folks,
This has been circulating around with the HKCP team for a little bit now, and I thought I'd share it with any other HK enthusiasts . Its basically the final edit of my HK template. What I consider to be its complete form. No other edits will be made to these. I just thought I'd give HK fans a heads up.
Basically I added eyebrows, influenced by Venetia. Plus I relaxed the hands out of their fists and cleaned up any useless pixels that were making it puffy. It really helps loosen up the sprite and makes it easier to put on draping clothing like trench coats and accessories like side armor.
I'm probably going to edit the rest of the body types a bit some where down the road. I'll add them here when each template is completed and the HKCP team has given them the thumbs up. Stay tuned! You can see some examples in my new sig.
Enjoy!
This has been circulating around with the HKCP team for a little bit now, and I thought I'd share it with any other HK enthusiasts . Its basically the final edit of my HK template. What I consider to be its complete form. No other edits will be made to these. I just thought I'd give HK fans a heads up.
Basically I added eyebrows, influenced by Venetia. Plus I relaxed the hands out of their fists and cleaned up any useless pixels that were making it puffy. It really helps loosen up the sprite and makes it easier to put on draping clothing like trench coats and accessories like side armor.
I'm probably going to edit the rest of the body types a bit some where down the road. I'll add them here when each template is completed and the HKCP team has given them the thumbs up. Stay tuned! You can see some examples in my new sig.
Venetia":6rtalr6b said:I think sprites look much smarter with eyebrows. Plus they help to convey emotion. I myself have picked up on Cerulean Skye's fascination with making full faces, with noses.
These sprites are large enough that you can make customizable faces for them (like in the HKCP). Don't stick religiously to a template, kiddies. SK's work should be a size/lighting/placement basis, not necessarily a general rule on how things HAVE to look.
Newbie spriters get hung up on following EXACT templates, but when you start to get better you'll realize that the more you change up a template, the more individualized, creative, and personal your sprites become. Sprites which stand out from the norm convey character and personality without ever having to say or do a thing. You should all remember that
Enjoy!